Post by corey calderwood on Apr 24, 2011 22:59:51 GMT -5
Character Name: Kathrine Sky Jones
BYOND Key:
Health: 11/11
Mana: 3/3
Courage: 3/3
Character Age:
Character Gender:F
Adult Elements:on
Sexual Orientation:b
Character Height:5.9
Character Weight:170ish
Character Race: joe (human)
Character Origin:
Major Statistics: (You have 25 points)+1 from joe (human)
Strength: #9
Speed: #8
Defense: #3
Will: #3
Spirit: #3
Calculated Statistics: (Reference above for formulas)
Initiative: 4
Medic: 2
Spot: 2
Sneak: 8
Jump: 9
Swim: 5
Flee: 5
Pursuit: 5
Abilities: 3
Regain Composure: Instead of having to wait for a plot significant reason why you are calm again, you can use a full round of combat to heal one point of Courage damage. You suffer -1 to your dodge while doing this.
Lockpick: Adds Calculated Skill "Lockpick" to your skill list. This skill is equal to your speed stat. A resulting roll of 4 would pick an average lock, 6 would pick a good lock, 8 would pick a complex lock, and 10 would pick any lock unless it was sealed by magic or it was otherwise impossible to open anyway. Keep in mind you need lockpicking tools to do this.
Hunt: Adds calculated statistic "Hunt" to your skill list. The total score is equal to half your spirit rounded up plus half your speed rounded down. You may attempt to track prey. If you see footsteps you may attempt to follow them. A difficulty of 4 would be common. Also when hunting for prey, you gain the most out of the animal you can. Instead of harvesting either the bones, meat, or other thing from the animal you may harvest every part you can imagine, desire, and carry. If you are tracking a beast which is of a race you have as a Lore, you gain +2 to tracking and no matter what gain first attack on it in combat when confronted, even if seen or completely unarmed. If you possess the proper Lore, you also deal an additional 2 damage when damage is successfully dealt.
Level Up Percentage: (You have 50 points)+5 from joe
Strength: 0
Speed: 5
Defense: 15
Will: 20
Spirit: 15
Racial Features:
+1 Major Stat
+5% Growth
BYOND Key:
Health: 11/11
Mana: 3/3
Courage: 3/3
Character Age:
Character Gender:F
Adult Elements:on
Sexual Orientation:b
Character Height:5.9
Character Weight:170ish
Character Race: joe (human)
Character Origin:
Major Statistics: (You have 25 points)+1 from joe (human)
Strength: #9
Speed: #8
Defense: #3
Will: #3
Spirit: #3
Calculated Statistics: (Reference above for formulas)
Initiative: 4
Medic: 2
Spot: 2
Sneak: 8
Jump: 9
Swim: 5
Flee: 5
Pursuit: 5
Abilities: 3
Regain Composure: Instead of having to wait for a plot significant reason why you are calm again, you can use a full round of combat to heal one point of Courage damage. You suffer -1 to your dodge while doing this.
Lockpick: Adds Calculated Skill "Lockpick" to your skill list. This skill is equal to your speed stat. A resulting roll of 4 would pick an average lock, 6 would pick a good lock, 8 would pick a complex lock, and 10 would pick any lock unless it was sealed by magic or it was otherwise impossible to open anyway. Keep in mind you need lockpicking tools to do this.
Hunt: Adds calculated statistic "Hunt" to your skill list. The total score is equal to half your spirit rounded up plus half your speed rounded down. You may attempt to track prey. If you see footsteps you may attempt to follow them. A difficulty of 4 would be common. Also when hunting for prey, you gain the most out of the animal you can. Instead of harvesting either the bones, meat, or other thing from the animal you may harvest every part you can imagine, desire, and carry. If you are tracking a beast which is of a race you have as a Lore, you gain +2 to tracking and no matter what gain first attack on it in combat when confronted, even if seen or completely unarmed. If you possess the proper Lore, you also deal an additional 2 damage when damage is successfully dealt.
Level Up Percentage: (You have 50 points)+5 from joe
Strength: 0
Speed: 5
Defense: 15
Will: 20
Spirit: 15
Racial Features:
+1 Major Stat
+5% Growth